Ubisoft has officially confirmed that Child of Light, the studio’s new, turn-based RPG, will launch across digital platforms on April 30th. Priced at $14.99 (£11.99), the visually astute title, which has been likened to a “playable poem”, will hit PS4, PS3, Xbox One, Xbox 360, Wii U and PC upon release.
Set within the fantastical realm of Lemuria, Child of Light follows the tale of the flame-haired Aurora, a young princess tasked with overthrowing the Black Queen to restore the magical kingdom to its former glory. Accompanying you on this journey is Igniculus, a fairy companion that has the power to blind enemies and collect replenishing items. Not too shabby for a sprite, eh?
Originally unveiled at GDC in August of last year, Child of Light blends the mechanics of old school Final Fantasy titles with the visual aesthetic of Rayman Legends — thanks to the studio’s own UbiArt game engine — to create Ubisoft’s ode to the JRPG legacy. With an active time battle system at its core, the title also boasts a dynamic fighting mechanic that can be enjoyed alone or by two players through the adjacent co-operative mode.
Developed by Ubisoft Montreal, the studio’s all-new IP is also being overseen by Patrick Plourde, the director behind 2012’s deliriously fun Far Cry 3. Mind you, this fairytale is a stark departure from Jason Brody’s escapades on Rook Islands. Given that Child of Light is tethered with a $14.99 price tag, though, it’s difficult to imagine sixty hours of content lurking behind the game’s watercolor appearance.
Nevertheless, with over six hundred crafting options available coupled with the two hundred unlockable skills, Ubisoft’s latest package looks to be brimming with RPG goodness.