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Check Out The Arsenal You’ll Be Using In RAGE

Deep down inside, we all know why we love first-person shooters. It's the weapons. They're the tools of destruction and our gateway into altering the world we've entered, via the click of a mouse or the press of a button. When you think of an id Software game, the first thing that comes to mind is they're incredibly creative weapon types. Not to mention the result of using one. Seeing a bad guy explode or meet a grisly end at the hands of your on-screen avatar is visceral, engaging and most of all, addicting.
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Deep down inside, we all know why we love first-person shooters. It’s the weapons. They’re the tools of destruction and our gateway into altering the world we’ve entered, via the click of a mouse or the press of a button. What we do with them is the fun factor. Whether it’s sniping an enemy from 300 yards away or blowing a demon into smithereens, the action and result are the basis of the genre and our enjoyment.

When you think of an id Software game, the first thing that comes to mind is their incredibly creative weapon types. Not to mention the result of using one. Seeing a bad guy explode or meet a grisly end at the hands of your on-screen avatar is visceral, engaging and most of all, addicting. The studio is famous for having some of the best weapons in video game history, including the iconic BFG from Doom. Using one of their creations is an experience all its own, but you always know to expect a crazy result once you pull that virtual trigger.

To pique our interest and saturate our appetites for all that is RAGE, the developer and its publisher Bethesda, have released the third part of their behind-the-scenes developer diary. Titled, The Arsenal, it gives us an in-depth look at some of the game’s badass weaponry, as well as its engineered devices such as turrets and user-detonated RC cars. Those who crave a good virtual dismemberment need apply because this game is looking to carry on the famous id stylings. All I need to say is that there’s a deadly scythe-like boomerang, and most are sure to skip the rest of this article to get to the trailer.

There’s also some talk about the in-game economy system, which is said to blend in well with the first-person shooting experience, without making it an RPG. As you explore the world, you’ll come across and pick up certain items which can be sold to help pay for ammo or other materials. What you use is up to you, making the game replayable because it can transform to so many different styles. Pick which ammunition you’d like to purchase for the type of weapons you use most and enjoy. Sounds similar to Fallout 3 – one of my favourite games.

If you’re like me, then you’ve been eating these videos up, so to speak. Since its announcement, I’ve been blown away by everything I’ve seen from RAGE. I actually still remember the first time I watched a tech demo of its engine, which was when it was announced that they had made it Mac compatible.

I cannot wait for this one. Check out the video below and let me know how you’re handling the wait until October 4.


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Image of Chad Goodmurphy
Chad Goodmurphy
A passionate gamer and general entertainment enthusiast, Chad funnels his vigor into in-depth coverage of the industry he loves.