Destiny Weekly Reset For February 14: Nightfall, Crucible And Challenge Mode Changes Detailed

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Bungie’s weekly reset of the Destiny servers has come once again today, bringing with it the usual changes to the shooter’s various PvE and PvP content. Nightfall, Prison of Elders and Crucible have all received their respective rotations, with past modifiers and bosses returning from previous resets to keep Guardians on their toes.

The Shield Brothers are back for this week’s Nightfall Strike, but don’t worry – there’s no dreaded Solar or Arc Burn modifier this time around, so you don’t need to be wary of being one-shot by either boss. Small Arms, Fresh Troops, Match Game, and Airborne are this week’s mutators, so feel free to enjoy melting anything that moves with whichever primary weapon takes your fancy. Just try not to be overzealous with that jump button, as Airborne will result in you taking (and dealing) more damage while off the ground.

The difficulty in this one involves the Match Game modifier, which requires that enemy shields be removed by the same matching element. You can, of course, use a weapon without the correct color, but you’ll be plugging away at enemy defenses for a good while longer, should you choose to do so. As for Fresh Troops, it increases the number of enemies in any given squad, so make sure to bring some ammo Synths with you.

Oh, and don’t forget to pay Aksis a visit in Rise of Iron‘s Wrath of the Machine raid if you’re up for a challenge. The big bad will award a special SIVA Ornament and Emblem for defeating him under specific circumstances. Guardians will need to use the plates scattered throughout the boss arena to keep them and their teammates supercharged every time Aksis teleports, so keep your eyes peeled.

Destiny: Rise of Iron is available on Xbox One and PlayStation 4. If you’re still holding out for Destiny 2, rest assured that it’s still on course for a release this year, so says Activision.