PlayStation 4 Features Including Suspend & Resume Still In The Works
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

PlayStation 4 Features Including Suspend & Resume Still In The Works

Sony’s PlayStation 4 has been in the public ether for close to sixteen months by now and, harkening back to the console’s first reveal in February, 2013 for a brief moment, there are a number of system features that are still missing from PS4’s architecture. Nevertheless, quirks including suspend and resume and remote gameplay takeover are imminent.
This article is over 11 years old and may contain outdated information

PlayStation-4

Recommended Videos

Sony’s PlayStation 4 has been in the public ether for close to sixteen months by now and, harkening back to the console’s first reveal in February, 2013 for a brief moment, there are a number of system features that are still missing from PS4’s architecture. Nevertheless, quirks including suspend and resume and remote gameplay takeover are imminent.

That’s according to the company’s head of worldwide studios, Shuhei Yoshida, who spoke candidly about the promised features in an interview with Kotaku:

“Our team has been working on it. There are some things that we announced in February of last year that were not planned for the launch timeframe. I am asking the same question to my tech team every other week.”

Perhaps the most enticing feature that is still brewing in development is the aforementioned suspend and resume. Back in February, Sony assured users that the window of time between booting up your console and being immersed in the game is a thing of the past. Essentially, this will be achieved by putting the PlayStation 4 in a low power state during downtime, so that jumping back in is instantaneous, in a similar vein to the Vita.

Elsewhere, Yoshida also touched upon another PS4-related attribute that was announced sixteen months ago: the ability to control gameplay remotely. In the ever-evolving world of online streaming, Sony hope to allow gamers to directly interact with friends and help them through the most difficult patches of any given game with the touch of a button.

At the moment, Sony has nothing to announce regarding these inevitable updates for PlayStation 4, but we can expect suspend and resume and indeed remote gameplay takeover to appear in a future firmware update before long.


We Got This Covered is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy