Overwatch Grossed More Than Any Other Paid PC Game This Year – We Got This Covered
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Overwatch Grossed More Than Any Other Paid PC Game This Year

Blizzard's Overwatch continues to smash records, bringing in over $500 million in 2016 on PC, the most for a paid PC game this year.
This article is over 8 years old and may contain outdated information

If you’ve been reading our gaming section over the past few months, it’ll come as no surprise that we here at We Got This Covered really love Overwatch. Not only is it a subject of a fair amount of our news coverage, but it even took a top spot in our Game of the Year awards, losing only to DOOM, Uncharted 4: Among Thieves and INSIDE. 

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Whether you love it or hate it, it’s clear that Blizzard’s FPS phenomenon has no intention of slowing down anytime soon. While there are only a few days left, the Winter Wonderland event is in full swing, and despite a few complaints about specific unlockable character skins, the event as a whole has been a rousing success.

As reported by VG247, it turns out that the Blizzard has more to celebrate, as Overwatch raked in more money than any other ‘paid’ PC game this year. Beating out other titles such as Counter-Strike: Global Offensive and Minecraft, Overwatch generated $585.6 million in revenue.

With the paid PC market being worth $5.4 billion in 2016, this amounts to just over 10% of the market share, which is a major accomplishment for a lone game, let alone a new intellectual property. While Overwatch did not crack the top 5 highest-selling games in the console space, it still boasts respectable numbers and a large player base across both the PlayStation 4 and Xbox One.

The top 5 paid PC games can be found below, sorted based on their generated revenue:

  • Overwatch – $585.6 million
  • Counter-Strike: Global Offensive – $257.2 million
  • Guild Wars 2 – $91.0 million
  • Minecraft – $88.7 million
  • Fallout 4 – $74.9 million

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Image of Shaan Joshi
Shaan Joshi
Shaan Joshi is the gaming editor for We Got This Covered. When he's not spending his time writing about or playing games, he's busy programming them. Alongside his work at WGTC, he has previously contributed to Hardcore Gamer, TechRaptor, Digitally Downloaded, and Inquisitr.