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7 Video Games That Have Terrible, Terrible Artificial Intelligence

In this next-gen era where we're all obsessed with graphics, AI (or artificial intelligence) is something of an underdog. It's the lame, divorced uncle that no one wants to sit next to at dinner parties. The one who also happens to be a trash collector for a living, which means that - much like the AI in games - he's utterly necessary but frequently undervalued.

3) FIFA 12 (2011)

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A game so infuriating that I hardly care to dwell on it. In short, some kind of behind the scenes algorithm meant that any team, and at any stage of a match, could still beat you by scoring as many goals as they liked – though usually in the 90th minute of play.

It was apparently a kind of manufactured momentum used to slim down the distances between good and bad play, making all games close-knit affairs and thus, much more lifelike. Now, quite obviously there already exists a system in football (and any other sport you’d care to mention) that ensures games are close fought and fair: leagues. If a really good team plays a really bad team, the really good team will probably win – that’s basically science.

Even more maddeningly, EA seemed to include this little AI gem in the online play, allowing any old jerk to score lucky, injury-time screamers against your on-form, top-of-the-table club. Also, the referee is a wanker.

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