I’ll be the first to admit that I’m reading between the lines here, and I may be way off course on this one. However, it’s starting to add up that Dead Space 3 could be using Battlefield 3’s powerful Frostbite 2.0. Let’s break down my evidence a bit.
A recent EA job listing reads that the “Dead Space Franchise is currently seeking a Senior Environment Artist opportunity in our Montreal studio,” pretty much cementing that Dead Space 3 is in the works.
Meanwhile, DICE Architect Johan Andersson let loose a Tweet reading: “Flying off to Canada & the US to visit a whole bunch of Frostbite-powered EA studios before GDC. First stop: Montreal.”
Yes, this is a bit of speculation but it would make sense. Dead Space has always relied on finding new ways for creatures to scare the pants off of you, and offering them the ability to demolish seemingly any wall to get at you could only heighten the experience.
Stay tuned, and we’ll be sure to bring you any update as we get them.