EA Won’t Have Any Creative Input On Star Wars Jedi: Fallen Order

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Electronic Arts merely issued the green light on Star Wars Jedi: Fallen Order, and won’t have any creative input on the final product.

Or so says EA community manager Jay Ingram (h/t ComicBook.com), who responded to one curious Twitter user concerned that studio meddling would sink what is undoubtedly one of the most anticipated new gaming titles of 2019. Essentially, Jedi: Fallen Order belongs to Respawn, meaning EA won’t be involved in the creative process whatsoever.

Put simply, the industry mega-publisher simply gives the go-ahead, and “doesn’t prescribe games to developers.” But don’t just take our word for it; here’s Ingram’s Twitter post, in which the EA community manager reassures everyone that the vision underpinning Star Wars: Jedi Fallen Order came from Respawn, not EA.

Truth be told, we’ve already seen the fruits of Respawn’s labor. Not only is Jedi: Fallen Order a story-driven experience set soon after the events of Episode III: Revenge of the Sith, but it’ll also do away with the loot boxes and microtransactions that threatened to sink Battlefront II into oblivion.

In fact, none of EA’s hallmarks are present in Jedi: Fallen Order – that we know of, mind you – which is reassuring in and of itself, particularly after the publisher shuttered Visceral Games and effectively canceled its own third-person Star Wars title. But Jedi: Fallen Order heralds a new dawn, and with a cinematic trailer already out in the open, it’ll be interesting to see how gamers react to the first gameplay footage being shown at the annual EA Play event in June. Stay tuned for more on that one.

Star Wars Jedi: Fallen Order deploys onto PS4, Xbox One and PC – and definitely not Nintendo Switch – on November 15th.

Source: Twitter

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