Metro: Last Light Pushed To May 2013 Release

Deep Silver announced today that they will launch the next installment of their newly acquired intellectual property, Metro: Last Light, on May 14th in North and Latin America, and on May 17th across Europe. Back when THQ was still in the business of publishing video games, the Metro 2033 sequel was originally scheduled to be released sometime this month, so today’s announcement does represent a short delay for the post-apocalyptic shooter.

Metro: Last Light‘s new owner, Koch Media CEO Dr. Klemens, noted that “The new release date is the ideal way to strike the balance between bringing the best out of Metro: Last Light and not keep the fans waiting longer than necessary.” Klemens added, ” We won’t leave that time unexploited and will work closely together with 4A Games to make the game even better. It will receive all the attention it deserves.”

While I have no doubts that the extra two months will be used to add some extra polish on Metro: Last Light, I suspect that the major reason for the delay has far more to do with timing than anything else. Koch Media (the parent company of Deep Silver) officially acquired the Metro IP just over a month ago. Had the game remained on track for release this month, it would have likely not allowed for enough time for Deep Silver’s marketing team to properly do their jobs.

After all, there is probably a hefty lead time required to manufacture and ship all those promotional mutilated female torso statues. I mean, those things don’t just make themselves!

At any rate, Deep Silver’s International Commercial Director, Menno van der Bil, added that the publisher “would like to thank all of the Metro fans for their patience.” Adding, “We can assure them that we have a lot more coming their way with the franchise.”

Metro: Last Light is officially set to launch on May 14th in the Americas for the PC, Xbox 360, and PS3. Check back with WGTC for more details about the game as we get closer to its launch.

About the author


Justin Alderman

Justin has been a gamer since the Intellivision days back in the early 80′s. He started writing about and covering the video game industry in 2008. In his spare time he is also a bit of a gun-nut and Star Wars nerd.