Bundling together the usual collection of new weapons, items, and vehicles, They Shall Not Pass is set to introduce the French army into DICE’s rendition of The Great War with four multiplayer maps to boot: Verdun Heights, Fort Vaux, Soissons, and Rupture. A full breakdown of each new arena can be found through the studio’s official blog post, while the all-new Frontlines – a game mode that’s described as a riff on Conquest and Rush – will also be included. This is in addition to the custom game mode known as Bleed Out, which launched for PS4, Xbox One and PC just last week.
Curious as to what to expect from Frontlines? Here’s the official overview:
“Both teams fight for one flag at a time and when this objective is captured the action moves on to the next,” reads a line from its description. “Capture the enemy’s HQ control point and the game turns into a Rush-style section where telegraph posts need to be attacked or defended.”
While it may not be comparable in size to Battlefield 1‘s huge November update, DICE is beginning to put the final touches to the shooter’s latest patch, which is expected to go live in February. Heralding “gameplay improvements based on our constant testing and the feedback from you, the community,” the studio has advised players to “expect more details and full update notes to be revealed in the near future.”
Still no mention of an official release date for They Shall Not Pass, but those who own the $50 Battlefield 1 Premium Pass will gain access to the expansion two weeks before it goes on general sale. Ditto for the game’s remaining three pieces of paid DLC, which will roll out incrementally over the course of 2017.