Lightning Returns: Final Fantasy XIII is a gorgeous game. It’s also a hideous game, if you stick your face in some of those muddy, poo-brown textures. Whether this is due to inefficiencies in the game engine or simply outdated console hardware (GTA V would argue otherwise), we all know there’s one thing that can solve any console effort’s visual shortcomings if done correctly — a PC version.
Let’s not forget, when we developed the Final Fantasy 13 series, all three titles, at the early stages of development we were working on PC
Then we had to port it to the consoles. As far as the technology is concerned, it would have been possible for us to make a PC version, but we decided against it for two reasons: we looked at the market situation and we didn’t think it would be a good idea, and also it would have involved lots of complex issues like security. So we decided not to do it this time around.
But we see potential in it and there are lots of regions and countries where PC is very strong. So in terms of our hope of being able to deliver our games to every single country in the world and to as many gamers as possible, yes, we would definitely be interested in pursuing that route in the future.
Ah, business decisions. You can’t fault a producer for doing his job, but that doesn’t mean my brain isn’t soaking in cerebral drool at the prospect of exploring Lightning Returns‘ Luxerion with next-gen PC power.
Final Fantasy XV is already confirmed to be console-only, so its seems unlikely that Kitase’s dreams will come to fruition outside of MMOs anytime soon. As consoles become more powerful, though, this may become less important for some players. Let’s just hope the successor to Crystal Tools is up to snuff.