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Venom: Let There Be Carnage Based The Villain’s Movements On A Scorpion

It would be fair to say that Venom: Let There Be Carnage is already an unqualified success, even if the Sony superhero sequel isn't even premiering in many major international territories until next Friday.

Venom: Let There Be Carnage

It would be fair to say that Venom: Let There Be Carnage is already an unqualified success, even if the Sony superhero sequel isn’t even premiering in many major international territories until next Friday.

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The return of Tom Hardy’s Eddie Brock comfortably smashed the pandemic-era opening weekend record on domestic shores, hauling in an impressive $90 million. Much like the first installment, critics and fans have vastly differing opinions on the quality of the movie, with a Rotten Tomatoes score of 59% usurped by an audience rating of 85%.

One of the many things people loved about Let There Be Carnage was the titular villain, brought to scenery-chewing life by Woody Harrelson. His alter-ego might be an entirely CGI creation, but in a new interview with Variety, VFX supervisor Sheena Duggal revealed that a lot of work went into giving the pixels a personality, and the animal kingdom served as a huge inspiration.

“We wanted to use VFX to fuel the story forward and not gratuitously. It takes on a few tones: there’s the soft tone where he finds Shriek, and he’s introducing us to Carnage and the tentacles come out. We had to come up with a different design and look at how the tentacles moved for that. The way a scorpion moves its tail behind its head and moves it forward in this threatening way, I thought, ‘Let’s do that with Carnage’.”

Venom: Let There Be Carnage is on its way to a hefty box office haul, and looking at how the project was initially announced less than a month after Ruben Fleischer’s opener exploded onto the scene in 2018, it’s only a matter of time before a third symbiotic smackdown is given the green light. Unless of course Sony have much bigger plans in store