Final Fantasy XV Game Director Touches Base On Potential DLC, Frame Rate And PC Version

If the prolonged radio silence engulfing Final Fantasy XV up until last week threatened to quench excitement for the JRPG, then publisher Square Enix effectively blew the doors off with the game's Uncovered event, nailing down launch plans along with a CG feature film and animated series.

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If the prolonged radio silence engulfing Final Fantasy XV up until last week threatened to quench excitement for the JRPG, then publisher Square Enix effectively blew the doors off with the game’s Uncovered event, nailing down launch plans along with the announcement of a CG feature film and animated series.

Part and parcel of that aggressive media dump was the Platinum Demo, which became available through PlayStation Store and the Xbox Games Store day and date, allowing players to journey into the fantastical world of Noctis’ dream. Once users complete said vertical slice, they’ll unlock the Carbuncle summon ahead of the finalized game releasing in September.

But don’t expect Square to roll out new content for the demo in the vein of last year’s Episode Duscae. Although, Game Director Hajime Tabata didn’t rule out the possibility of paid and free DLC releasing for Final Fantasy XV after launch.

Speaking to Dengeki Online (via DualShockers) Tabata-san touched base on the following topics in regards to FFXV.

  • Final Fantasy XV will be playable at E3 and possibly other events before launch.
  • There are no plans to update the Platinum Demo as Square Enix did with Episode Duscae.
  • Tabata believes there may be free and paid DLC for Final Fantasy down the road, though there is no word yet on what form this will take.
  • He reiterated that a PC version of Final Fantasy XV could be released after the console launch, but nothing has been decided at this stage.

It’s been a long time coming – close to ten years, in fact – but Final Fantasy XV will finally tumble off Square’s production line and onto PlayStation 4 and Xbox One come September 30. A PC version, meanwhile, remains under consideration.


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