An unspecified number of employees have been let go from the Montreal division of Electronic Arts.
News comes by way of Gamasutra, where a representative from the publisher confirmed the redundancies.
“We made a staffing change in our Montreal studio to align with our current development and service plans,” EA told the site. “A small number of employees were impacted, and we are working closely with each of them to ensure the best transition possible. These changes do not impact our current development plans.”
“The teams at EA Montreal, including BioWare, are working on exciting new projects, and EA is committed to developing great games in our Montreal studio.”
While the source chose to remain anonymous, all signs point to this unfortunate news acting as the first nail in the coffin for EA Mobile as a whole. First opened in 2004, the developing team has been known for games such as SSX on Tour, Army of Two, and 2009’s Need for Speed: Nitro, though it remains to be seen whether today’s news will have larger ramifications for the way in which EA approaches the mobile market in general.
Granted, as Electronic Arts alluded to in the extract above, these layoffs won’t affect any of the other creative teams within the Canadian studio; primarily BioWare, which is toiling away at Mass Effect 4 along with its revised vision for four-versus-one action RPG, Shadow Realms.
We’ll update this post when we learn more of the layoffs from EA Montreal. For now, our very best goes out to those affected by the redundancies.