We’ve waited for what's seemed like an eternity and now we've finally got our answers about the Nintendo NX. Well, some of them anyway. The Nintendo Switch, as it's been named, is the hybrid device we hoped it would be, a home console experience on the big screen that can be transformed into a slick mobile unit for handheld gaming on the go.
Nintendo’s desire to occupy a separate space in the video game market is no great secret. Conference no-shows, snubbing third party support, and hardware gimmicks over raw power; watching Nintendo over the past 5 years has been a frustrating affair. It’s an imperative that has driven many people away from the brand and hasn’t done much to appeal to a new audience, either. But if the next generation of Nintendo means a future for handheld gaming, supported by AAA games, then for those that don’t want to see a section of the industry go extinct, the NX might be the only way to stop that from happening.
Shu is a standout indie platforming game with slick gameplay and a vibrant aesthetic. Though it will remind you of some of the iconic sidescrollers of yesteryear, the game has enough of its own character to stand apart from a saturated genre.
If you love video games, then autumn is always an exciting time of year. It’s the season in which the year’s big gun AAA titles hit the shelves in time for the impending holiday season, and 2016 is already shaping up to be a real corker. Particularly so given that we’re about to witness a showdown of epic proportions; a face off between the industry giants, and this time they're battling for supremacy amid the most popular genre in gaming.
Take a peek at the video game release schedule over the next 6 months and you’re likely to go weak at the knees. We’re certainly in for a roller coaster ride of wonderful entertainment, with everything from intriguing new IPs, long-awaited sequels, and even the annualized franchises making bold changes to their upcoming titles.
It’s that time of the year again, when the trees are turning auburn, the leaves are starting to drop and the days are slowly but surely getting shorter. For most people, the end of summer is a picturesque but rather depressing inevitability, but as the rest of the world mopes about the onset of gloomy weather, gamers revel in the excuse to hunker down and enjoy some quality video games.
Pre-order bonus schemes, paid downloadable content, and the ever-irritating rise of season passes have been thwarting gamers' best interests for years now, and the practice is becoming ever more ingrained in the business of selling video games. Obviously, publishers exist to generate revenue through their investments, but the extent to which that has started to affect the consumer experience has become an especially palpable issue over the past five years. Under the instruction of greedy publishers, timed exclusives, invasive micro-transactions and repacked cut content is spoiling the hard work of the creative minds that produce video games and the experience for the consumers that invest their hard earned money into purchasing them.