David Jaffe Is Part Of Autoduel’s Dream Team


Check out Sweet Tooth standing next to Twisted Metal and God of War creator David Jaffe, who has just joined Pixelbionic, an independent game studio, as a creative advisor to the indie company’s first game: Autoduel. When the game comes to fruition, it will be a vehicular combat game reflecting Jaffe’s own Twisted Metal and also slightly inspired by Interstate ’76.

This PC multiplayer online game is set in a post-apocalyptic setting where the essence of the game “combines the high-octane thrills and spills of team-based car combat with RPG-influenced persistence and progression.”

There will be over 20 cars to choose from which are divided into three parts: ratters, scavengers, and techies. Players can customize the paintwork and other aesthetics to pimp their ride in the post-apocalyptic era. In addition to this, upgrades can be made varying from mechanical modifications to adding different weaponry and vehicular armour.

Considering Pixelbionic is an independent game studio, the game will be paid for by a crowd funding campaign which is set to be launched “soon.”

Pixelbionic is assembling the A-team to create this game as team members are hand picked in a way where “Autoduel pairs the vision of the best talent in the industry with the enthusiasm and support of gamers, a combination [we] are confident will set the bar for what can be achieved in a new PC vehicular combat game.”

In addition to David Jaffe, Interstate ’76 creator Zack Norman has also been chosen to be on the team among many other well known creators and programmers.

Keep an eye out for Autoduel‘s Kickstarter campaign launch!