Deus Ex: Mankind Boasts Improved Boss Fights, According To Eidos
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Eidos Overhauled Boss Battles For Deus Ex: Mankind Divided; Encounters Now Support Various Play Styles

Eidos Montreal is making strides to ensure that the problematic, wholly unbalanced boss encounters from 2011's Deus Ex: Human Revolution remain a distant memory, after Gameplay Director Patrick Fortier hinted at the multitude of approaches one can adopt in upcoming sequel, Deus Ex: Mankind Divided.
This article is over 11 years old and may contain outdated information

Deus-Ex-Human-Divided

Recommended Videos

Eidos Montreal is making strides to ensure that the problematic, wholly unbalanced boss encounters from 2011’s Deus Ex: Human Revolution remain a distant memory, after Gameplay Director Patrick Fortier hinted at the multitude of approaches one can adopt in upcoming sequel, Deus Ex: Mankind Divided.

Speaking to OXM (Official Xbox Magazine), Fortier noted that rather than limiting the encounters to mere firefights – which naturally look and feel out of place in a title designed around stealth combat – Mankind Divided will be “all about supporting all the different play aspects.”

“That was the main thing that was missing from the boss fights [in Human Revolution]. Thematically, I think they were interesting, but certain players found a challenge there that wasn’t really catered to them. There are ways to stealth them, there are ways to beat them in combat and there are conversations that you can have that maybe give you a different means of dealing with the situation altogether.”

Considering that nonsensical, often frustrating boss battles proved to be one of the few criticisms levelled at Human Revolution, news of Eidos reworking the feature is music to our ears. Taking place a full two years after the events of the 2011 actioner, Mankind Divided will explore a cybernetic future wherein augmented humans are considered second-class citizens.

This underlying tension soon spawns numerous rebellions against the advanced humans – including one-man army and returning protagonist Adam Jensen – and it’s up to you to foil any plans of an uprising and restore a sense of peace between the two camps.

Deus Ex: Mankind Divided will send series protagonist Adam Jensen into the year 2029 when it launches for PlayStation 4, Xbox One and PC in 2016.


We Got This Covered is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy