Final Fantasy XIII-2 Combat Trailer Shows Cinematic Action

The combat was, in my opinion, one of the high points of Final Fantasy XIII. I know some people didn’t like the real-time fighting as opposed to the slower, turn-based style but I enjoyed the action of it. And, from the looks of it, I won’t be disappointed by a few tweaks implemented for Final Fantasy XIII-2.

The paradigm system and real-time combat shouldn’t be new to those who played the original game. The paradigms allow players to craft their teams into certain specialties to make battles easier by temporarily switching classes for the members in battle. You could easily switch from a person attacking physically and a person attacking magically, to one person buffing and one person healing. Or both people healing. The possibilities are endless, without being actually endless.

What’s new are the “cinematic action” segments. They’re just quick-time events. No need to worry about something that sounds so intimidating.

What I hope has been changed is the mechanic that makes the entire party lose if only your party leader passes out. That was annoying.

Final Fantasy XIII-2 is scheduled for release on Xbox 360 and PS3 on January 31, 2012.

What say you, gamers? Think the combat in this one might be a bit more traditional?

Comments (3)

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  1. Cyril Biluksays:

    I didnt know it was possible to ruin this franchise. But starting with FF9, FFIX online, FFX2, and now this, it seems I was wrong. PS Here is a free hint square/enix companies, the best FF still is and will always be FF3, known as FF6 in japan. And features such excellent, unforgettable charachters as Shadow, Locke, Edgar, Terra, Mog, Gogo, and so many more.  It contains inspiring systems like Espers that enhance you as you level, and multiple unique skill sets for each character (Sabin’s Blitzes or Strago’s Lore for example..)  When will you learn, we are not corporate robots, we require substance.  Due to this news, I happily announce my return to World of Warcraft, and thats pretty bad.. Case in point, you ruined my fav game square/enix.  No more money until you fix it.

    1. Mike Niemietzsays:

      I respectfully disagree. The whole splitting up the party thing in Final Fantasy VI killed it for me. One of my favorite stories in the series for sure, but the needing to keep track of so many characters was too much of a grind. 

      That being said, and as a life-long Final Fantasy fanatic, I enjoyed XIII for what it was. I’ve enjoyed every game for at least one aspect of them. If Square kept making the games exactly the same there would come to a point where the developers would simply stop making them because making the same game over and over again would bore them, and gamers would eventually lose interest because Final Fantasy would essentially become the new Madden or Call of Duty and no one would buy them anymore because nothing was  different. You have to remember that Final Fantasy has been around for more than 25 years, and there are entirely new generations of gamers now than those of us that grew up with it. Today’s gamers are interested in different things, and Square has to adapt to that just like other long-running game franchises have.

      Besides, if you just want another game that plays like Final Fantasy VI, then just play that over and over, since it’s clearly what you’re hoping for anyway.

    2. Mike Niemietzsays:

      I respectfully disagree. The whole splitting up the party thing in Final Fantasy VI killed it for me. One of my favorite stories in the series for sure, but the needing to keep track of so many characters was too much of a grind. 

      That being said, and as a life-long Final Fantasy fanatic, I enjoyed XIII for what it was. I’ve enjoyed every game for at least one aspect of them. If Square kept making the games exactly the same there would come to a point where the developers would simply stop making them because making the same game over and over again would bore them, and gamers would eventually lose interest because Final Fantasy would essentially become the new Madden or Call of Duty and no one would buy them anymore because nothing was  different. You have to remember that Final Fantasy has been around for more than 25 years, and there are entirely new generations of gamers now than those of us that grew up with it. Today’s gamers are interested in different things, and Square has to adapt to that just like other long-running game franchises have.

      Besides, if you just want another game that plays like Final Fantasy VI, then just play that over and over, since it’s clearly what you’re hoping for anyway.

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