As promised, 343 Industries has released yet another patch for its troubled compilation Halo: The Master Chief Collection in a bid to speed up online matchmaking.
Though the collection has been plagued with numerous issues since it launch last month, matchmaking has been the chief concern for the developing team, who released the following patch notes detailing what users can expect.
- Made a change to allow for matches to start once minimum player counts are met, allowing for faster matching times.
- Made an update to resolve issues that caused false matches to be created, which resulted in a variety of matchmaking issues, including slow matchmaking and bad session starts.
- Streamlined the process for maintaining party continuity through the matchmaking process.
- Made an update to the high-level matchmaking flow that will reset lobbies after each match. Moving forward, players and party leaders need to press “B” after the post-game-carnage report, and select a playlist for their next match. This flow is consistent with previous Halo titles.
- Improved user experience through removal of non-actionable error messages. This will allow for a more seamless matchmaking flow with less interruption and confusion.
- Improved the post-game experience to fix an issue that could result in a player getting sent to another player’s lobby, rather than returning to the matchmaking screen.
The message was posted through Halo Waypoint — a dedicated forum that has played host to a considerable amount of updates and community feedback since users first started encountering problems.
Speaking of which, those who have persevered through the purported issues can expect another patch for Halo: The Master Chief Collection to arrive early next week, which targets the ongoing team balancing issues.