PSA: Spirit Camera: The Cursed Memoir Is Now Available For 3DS

It’s Friday the 13th, meaning horror aficionados will be looking to spooks and scares to help them celebrate this frightful calendar occurrence.

Horror-loving gamers should note that Spirit Camera: The Cursed Memoir is now available across North America, bringing augmented reality spirits to players’ places of residence. Its release is perfectly timed, giving us something unique to play on this special day. If you’re a 3DS owner looking for a new experience, then it just might be the game you’re looking for.

Check out our review of Spirit Camera: The Cursed Memoir to find out what we thought of its booklet-based nightmare.

Happy Friday the 13th from all of us at We Got This Covered. Let us know what movies and games you’ll be spending time with after dark via our comments section.


New Hand-Held Horror Game Delivers Fright-Filled Fun with 3D Environments and a 16-Page Augmented-Reality Book That Brings Ghostly Spirits to Life

VANCOUVER, B.C., April 13, 2012 – There’s no escaping the scary essence of Friday the 13th as Nintendo unleashes an extraordinary new experience in horror-themed entertainment. Launching today exclusively for the Nintendo 3DS system, Spirit Camera: The Cursed Memoir invites horror fans to immerse themselves in a chilling hand-held adventure. The game’s 3D visuals and augmented-reality features help unravel the mysterious tale of a girl named Maya who’s been trapped in a haunted house and cursed by a malevolent woman in black. As players strive to rescue Maya, ghostly images are intermingled with real-world environments to create a visceral, personalized experience they won’t soon forget.

Spirit Camera: The Cursed Memoir comes with the “diary of faces,” a 16-page augmented-reality book that transforms the Nintendo 3DS system into the Camera Obscura. When the “diary of faces” is viewed through the lens of the system’s built-in camera, it allows players to discover unique experiences that not only advance the game’s storyline but also add eerie interactive elements. For example, some pages contain movies that reveal past events that occurred in the haunted house where Maya is trapped, while others cause evil spirits to seemingly emerge from the book and into players’ own real-world surroundings.

“Spirit Camera: The Cursed Memoir literally takes hand-held horror games into a new dimension,” said Ron Bertram, Nintendo of Canada’s vice-president and general manager. “With the augmented-reality features of Nintendo 3DS, horror fans can not only enjoy a captivating ghost story, they’ll also be drawn deeper into the action as the lines between reality and the game world blur in unique ways.”
In addition to the main Story Mode, Spirit Camera: The Cursed Memoir includes additional modes that highlight the built-in 3D photo capabilities of Nintendo 3DS. Spirit Photography mode enhances everyday pictures with haunting visions, while Spirit Check reveals spirits haunting you and your friends. In Spirit Challenge mode, faces of your photographed friends mystically appear on evil spirits in the game, and challenge players to battle against them.

A third mode called Cursed Pages offers additional game content featuring supernatural twists. For instance, players can confront strange masks that are haunted by a boy’s spirit or complete memory challenges to identify and dispel an evil doll spirit.

Remember that Nintendo 3DS features parental controls that let adults manage the content their children can access. For more information about this and other features, visit

For more information about Spirit Camera: The Cursed Memoir, visit You can also view a spooky live-action short inspired by the game on YouTube at

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ home console, Nintendo 3DS™ and Nintendo DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 3.9 billion video games and more than 620 million hardware units globally, including the current-generation Wii, Nintendo 3DS, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™ systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at

About the author


Chad Goodmurphy

A passionate gamer and general entertainment enthusiast, Chad funnels his vigor into in-depth coverage of the industry he loves.