Xbox One Users Won’t Be Able To Screenshot Games Until 2015

Earlier this week, Microsoft lifted the lid on the November update for Xbox One, confirming the news that custom themes and Twitter integration were on their way to the company's flagship console. However, looking ahead to December, Head of Xbox Phil Spencer revealed that the system's final update of 2014 will be much smaller by comparison and, crucially, won't include the long-awaited screenshot feature.

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Earlier this week, Microsoft lifted the lid on the November update for Xbox One, confirming the news that custom themes and Twitter integration were on their way to the company’s flagship console. However, looking ahead to December, Head of Xbox Phil Spencer revealed that the system’s final update of 2014 will be much smaller by comparison and, crucially, won’t include the long-awaited screenshot feature.

Speaking with IGN, here’s what Spencer had to say on the matter:

“As we come back into the new year, we’ll see new stuff, and screenshots is on the list. It’s a little more technically challenging than I thought. Two weeks ago, they think they’ve found a good solution for screenshots. They’re working on it. They know people want it. The team has a path to getting it done, and now it’s just pprioritizing”

Rather than merely taking a snippet from a recorded gameplay clip, Spencer revealed that the developing team want to ensure that, when it is released, Xbox One’s ability to screenshot is much more robust. By the sounds of things, it seems as though Microsoft want to add photo editing features into the feature, much like the Photo Mode found in games such as The Last of Us, inFamous: Second Light and, more recently, Middle-earth: Shadow of Mordor.

Further in the interview, Spencer also confirmed that the company is continuously working to reduce the rather extensive install times on Xbox One, and that users can expect to see an improvement over the coming months. Ultimately, this is welcome news for console owners, particularly those who prefer to download their games digitally through the Xbox Live Store — after all, given that most triple-A titles balloon past 40 and even 50GB at times, faster install times is almost a necessity.

Tell us, are you disappointed that the Xbox One‘s screenshot feature won’t make it out of the gate before the year’s end?


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