Sony confirmed today that Polyphony Digital’s upcoming Gran Turismo 6 will feature a small form of microtransactions and will be the first entry in the series to do so. They’ll come in the form of an “in-game credit” system and denominations for the credits will come in numbers of 500,000, 1 million, 2.5 million and 7 million. Prices have not been revealed yet, but Sony did say that you can purchase them in-game or through retail gift cards. Once purchased, you can use them towards new cars and parts.
In addition to revealing microtransactions, Sony has announced that the title is now available to reserve through the PlayStation Network. Gamers can pre-order either the Regular Edition or Special Edition, which costs more but comes with 20 additional cars and several other extras. As an extra incentive, those who order the title through PSN will also receive the Precision Pack for free.
While I’m not really in favor of any title using microtransactions, as I think they are a rip-off, at least the ones here are not necessary. If someone really wants to pay to earn the money to unlock better cars faster, than all the power to him. I’m going to assume though that most people will probably be content with just playing through the game and unlocking all of the features normally.
We will continue to have coverage of Gran Turismo 6 in the lead up to its release on December 6th. For now, let us know, does anyone plan on buying their way through the game? Or are you opposed to the idea of microtransactions in general? Let us know in the comments section below.