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Dead Space 2’s 10 Most Horrifying Moments

Any time a video game is touted as "scary" or "terrifying," the Internet will inevitably fill up with macho players trashing it and talking about how they've been more scared by all the weights they've been lifting instead. The classification of what makes a game fall into the survival-horror genre then ensues, exposing the purists ("If you have more than two bullets and don't spend most of the game solving puzzles, it ain't scary!") and the progressives ("Sure, you're mowing down enemies with an infinite rocket launcher, but they have, like, three eyes! Scary, bro.")
This article is over 11 years old and may contain outdated information

[h2]The Freezers[/h2]

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This was one of those parts that was spoiled in the demo version, which is sad because it happens to be one of the most tense scenes in the game.

Isaac stumbles into a freezer room, filled with pods large enough to contain quite a few bodies. The first room builds the music, the tension, brings your weapon to the ready…but nothing happens. But upon entering the second room, which is identical to the first, there’s a flash of screaming corpses, quick and loud enough to fill your pants with your preference of excrement.

If that shock wasn’t enough, however, the tension that follows will have you on the edge of your already stained seat. Isaac is forced through room after room, each identical to the last, with some containers busted open, and some still closed. Never knowing which area will bring the imminent Necromorph flood is unnervingly perfect, and a perfect example of what makes Dead Space 2 so effective.

Approximate reaction:

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Author
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Christian Law
An avid gamer, moviegoer and music lover, he can be found giving his opinion on entertainment to anybody who will listen, and especially to those who won't. Otherwise, he's busy writing film and music reviews over at the Speakeasy Online Magazine.