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9 Incredibly Expensive Video Games That Didn’t Turn Out Very Well

Making a game is really expensive. I mean, like really expensive. Way more expensive than making a cake, or a wardrobe. Games are a lot more fun and interesting though, so it's all relative - right? I mean, what video game would be less fun than looking at a wardrobe? Especially when the cash thrown at it is so immense.
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3) Too Human – 2008

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Estimated cost: $60,000,000

If I asked you to pick a game, any game, at random that you thought would have cost over $60 million dollars to produce, I wonder how many games you would list before you got to Too Human. My guess is too many. The reason it did cost so much is probably pretty simple to identify, however. Redesigning the cover art so many times.

You see, first announced way back in 1999 for the original PlayStation, Too Human spent an astronomical 10 years in development. It saw the PlayStations 1, 2 and 3 come and go before finally finding a home on the Xbox 360. And that’s a lot of cover art redesign. Think of all that printer ink they used! The more I dwell on it, the more $60 million dollars actually sounds about right.

The game itself was a distinctly mediocre experience, comparable to a cybernetic version of Diablo, if Diablo were terrible. You run around, hacking and shooting, looking for loot drops with which to upgrade your hacking and shooting equipment.  And then… umm… no, that’s it.


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Image of Ciaran Utting
Ciaran Utting
CiarĂ¡n Utting loves video games and books with pictures of speedboats on the cover. There's plenty more of his drivel on Twitter.