7) Assassin’s Creed III
Assassin’s Creed III was a prime example of wasted potential. What should have been the satisfying conclusion to a chapter in the long running Assassin’s Creed franchise was instead turned into an unbearable experience that somehow got rave reviews from critics.
As anyone may remember, the bugs for Assassin’s Creed III were notorious, with many of them either limiting the player’s ability to enjoy the world or outright breaking the game entirely. The story was a timeskip-riddled cluster, jumping rapidly from Haytham Kenway’s departure to the Americas to Connor’s birth and the burning of his village to Connor’s sudden mastery of all things assassin. What could have been a potentially powerful story was tossed aside in favor of a narrative that seemed more interested in retelling the American Revolution than actually being its own game.
Seriously, having Connor actually command troops during battles? The only thing more un-assassin like would be commanding ships….
Published: Oct 21, 2017 09:36 am