Inside Assassin’s Creed III: Episode 2 Focuses On Combat

The second instalment in Ubisoft’s very interesting Inside Assassin’s Creed III developer diary series debuted this morning, and it’s something that fans of the franchise certainly won’t want to miss. That’s because this entry focuses on the stealth-action game’s combat systems, which were reworked from the ground up in order to create a much more dynamic experience.

Players will be able to move through groups of foes like butter, and will have varied weapon types at their disposal, including Connor’s favourite tomahawk, a bow and arrow and an interesting-looking chain that can pull enemies towards the stealthy protagonist. All of it looks great if you ask me, as the shown footage features smooth animations and brutal attack options that will make most people wince.

Spliced in-between gameplay segments are interviews with the sequel’s development team, in addition to discussions with the scholarly folks who they worked with on the much-anticipated project. The latter group’s informative dialogue helps to paint a picture of what it was like on America’s Revolutionary battlefields, where the fighting was brutal to say the least.

The Xbox 360 and PlayStation 3 versions of Assassin’s Creed III will stalk store shelves on October 30. Mouse and keyboard-using gamers will have to wait until November 20 before they can get their hands on the game, while those who plan to pick up the Wii U version are still waiting for release information.

About the author


Chad Goodmurphy

A passionate gamer and general entertainment enthusiast, Chad funnels his vigor into in-depth coverage of the industry he loves.