The other day, we brought you BioWare Creative Director Mike Laidlaw’s first Dragon Age: Inquisition walkthrough. Now, we have another one for you, although this one is a different beast, given that it’s much more involved than its predecessor was.
Instead of focusing on the game world’s beauty during sunlit sequences, this in-depth look at one of fall’s most anticipated titles is full of darkness and danger. As a result, you’ll be able to grasp a much better understanding of how the game’s technical, albeit action-filled, combat system works, and will also get to see what happens when the tension factor is ratcheted upwards. Fearing spoilers, I won’t say much more, but note that dialogue options and a familiar ally’s anger also come into play.
As you’ll notice, a mage has once again been selected as the narrator’s main. In fact, it’s a badass magic-weaver named Dorian this time around. However, as we noted last time, players can take control of each one of their party members during battle, in order to take advantage of special skills and set-up strategic attacks. That’s where the game’s time-pausing mechanic comes into play, as it allows for specific characters to be moved to strategic locations, where their special abilities can flourish.
Look for Dragon Age: Inquisition on October 7th, and stay tuned for more related news as it develops.