Capcom’s PS4 Exclusive Deep Down Is Dark Souls Meets Assassin’s Creed


During its TGS conference, Sony laid out the plans for some upcoming next-gen titles that will release exclusively on PlayStation 4; one of which was Capcom’s dark fantasy RPG, Deep Down. Not only will the game feature a cacophony of randomly-generated monsters and locales – similarly to the Roguelike sub-genre – the studio confirmed that the title will be set in New York in the year 2094. Yes, you read that right.

Juxtaposing the brooding medieval aesthetic, the crux of the game will orbit around the player’s ability to interpret the memories of particular items. Billed as a “memory-reading RPG,” Capcom has stated that players will be able to interact with these artefacts and relieve past events; thus shedding some light on the temporal disparity.

It’s a curious concept, and one that positions Deep Down as a blend of the iconic Dark Souls and Ubisoft’s time-hopping Assassin’s Creed. Yoshinori Ono, the studio’s celebrated developer, has kept much of the narrative details under wraps at this point, although it has been confirmed that the game is an online multiplayer RPG that will accommodate four players. Worth nothing, though, is that given Ono’s recent Tweets, it seems unlikely that the game will make an appearance on the Xbox One.


Nevertheless, Capcom has confirmed that a playable demo of their new RPG will make an appearance on the show floor during the Tokyo Game Show event, which is poised to take place from September 19th – 22nd. Mind you, given the game’s Eastern sensibilities and Ono’s desire to showcase additional content from Deep Down once the PlayStation 4 launches in his native region in February, 2014, it may be some time yet before we get our hands on the peculiar, next-gen title.

What do you make of Deep Down? Does the time discrepancy sound like an interesting concept? Give us your impressions in the comment section.

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