Oh man, I know how this is going to piss some people off, but I am old-school. I really like boss fights.
Now, I do understand how out-of-place a boss fight might feel in a GTA game, but let me ask you, why can’t there be one? Because this is a life simulator? Well, I think Rockstar have slightly forgotten how, at its heart, this is a video game. And whether or not we have lost sight of it, video games don’t need to be super realistic. They are, after all, escapism. So why can’t there be a moment in a GTA where there is a balls-to-the-wall half-hour fight with some badass? Think about how well Sleeping Dogs did combat. That game added boss fights, and they were fluid and fun, and brought a whole new element to the open world gameplay. It actually felt like exclamation points in the game. Moments that accentuated that you had just accomplished something major in the game.
I know Grand Theft Auto likes to do that by giving us a new safe house, but I really don’t see what would be wrong with a cool, trippy, drawn out boss battle now and then.
Not saying the skyscrapers need to gather together, form a person, and fight me, but I am also not saying that I wouldn’t love that.
Published: Aug 29, 2013 01:14 pm