Total War: Warhammer II Announced, Includes Four Playable Factions, ‘Unique’ Campaign Mechanics


SEGA and Creative Assembly have officially announced Total War: Warhammer II by way of a foreboding cinematic trailer that’s sure to delight fans of the original game. The sequel to last year’s real-time strategy title looks set to dial the action up to dizzying new heights with a “breathtaking new narrative campaign” that takes place across the continents of Lustria, Ulthuan, Naggaroth and the Southlands.

For those that have already become intimately familiar with the war strategies employed by the Empire, Orcs and Vampire Counts in its predecessor, Total War: Warhammer II boasts four brand new playable factions, including the High Elves, Dark Elves, Lizardmen and one that’s yet to be announced, although the presence of a rat in the closing moments of the announcement trailer could be a hint towards the Skaven. Would Creative make it that obvious? We’ll have to wait and see.

As for the new campaign features described on the title’s Steam page, it appears as if they’ll be receiving a great deal of attention in the sequel, with Creative promising that each race’s campaign will offer a “distinctive new playstyle with unique campaign mechanics and staggering new battlefield bombardment abilities.”

Perhaps most interestingly, however, is the confirmation that those who own both the sequel and its predecessor will gain access to a “colossal” new combined campaign that brings together the landmasses of both games to form a single map, making skirmishes between races from either title possible. The feature will be available “shortly after launch,” says the developer.

Neither SEGA or Creative Assembly have announced a firm release date for Total War: Warhammer II just yet, but it’s due to launch before the end of 2017. Expect more details to arrive over the coming months.