The end of the year is always a great time to look back on the past 12 months and reminisce on the games that filled us with joy, kept us up late on a school night and had us talking with our friends for hours on end about every little detail. While there is certainly a place on WGTC for that, it’s not here. Instead, we’re here to take a look the titles that disappointed us the most throughout 2014.
Keep in mind, just because these games disappointed us doesn’t mean that they were awful in every sense. On the contrary; some of our writers enjoyed them enough to still make room for the on their end of the year lists. Rather, these games disappointed us simply because they didn’t live up to the promise they showed or hinted at in the months leading up to release. These aren’t the worst titles of 2014, just the ones that could have been so much better than they ended up.
In a year plagued by endless hype over unfinished or poorly made titles and major publishers pushing gamers to pre-order in hopes of making record sales before their crappy product could even make it to the shelf, these 12 were the most egregious examples of games that were dead on arrival.