Here's Why The Technomancer Is An Underappreciated Mid-Tier RPG Gem – Page 4 of 6 – We Got This Covered - Part 4
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Here’s Why The Technomancer Is An Underappreciated Mid-Tier RPG Gem

As budgets of triple-A titles spiral out of control, mid-tier budget games have sadly somewhat fallen by the wayside; there is now a vast rift between independently-developed games and triple-A titles with little room for games that fall in between these categories. The truth is, the market has changed. Games that cannot be made on an indie-sized budget, yet don’t have the sales power of triple-A blockbusters to make a hefty profit, are sadly trapped in the middle ground, in limbo.
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2) Its World Looks And Feels Genuinely Compelling

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The game’s unique Mars setting is possibly one of The Technomancer’s strongest attributes. Each of the cities you visit look incredibly different from the last with subtle cultural and architectural touches and astonishing hand-drawn propaganda murals strewn across the city’s walls that really help to bring the plight of Martian day-to-day existence to life.

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The poverty stricken slums are carefully injected with the despair and the hopelessness of the downtrodden; one memorable quest that you pick up during your time in the slums tasks you with finding a mother’s missing daughter who turns out to be a kidnapped prostitute — twist is, she hates her mother… who actually beats her. Yeah, pretty dark, right? Truth is, the game is full of little moments like these, and the locations that they take place in are wonderfully realized.


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Dylan Chaundy
Staff writer for We Got This Covered