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5 Reasons Why Titanfall Could Fail (And 5 Reasons Why It Won’t)

This article is over 10 years old and may contain outdated information

2) The Internet

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Titanfall img4

That’s right, the internet. Knower of all things. And there’s one thing in particular that it knew after it read this innocuous Tweet, from lead designer Vince Zampella:

Zampella Tweet

Yes, all it took was two numbers sandwiching a single letter for the entire internet to know that Titanfall would suck. It would suck because less is less, and having so few players on technology this new is an absolute travesty. Battlefield copes with 64. The old Playstation 3 game MAG even managed to sputter along with 256, yet these punks at Respawn have the audacity to cap us at 12?? What fresh insanity is this?

That was the general consensus, anyway. And whether these internet-dwellers are right or not (they aren’t, by the way), the sheer volume of people with this same opinion could easily spell disaster for the game.


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Image of Ciaran Utting
Ciaran Utting
CiarĂ¡n Utting loves video games and books with pictures of speedboats on the cover. There's plenty more of his drivel on Twitter.