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5 Reasons Why Titanfall Could Fail (And 5 Reasons Why It Won’t)

This article is over 10 years old and may contain outdated information

4) The Audio

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Stephen_Barton,_composer

A hugely underrated, and frequently unappreciated, part of any videogame design, it’s easy to forget just how important sounds are when you’re busy concentrating on all the pretty pictures. But important they are, and Titanfall has reassuredly spared no expense.

In fact, they roped in none other that Stephen Barton, who although not a household name, is a name that you should use more often in your household. Why? Because he’s the British musical genius whose previous credits include soundtracking films such as Sir Ridley Scott’s Kingdom of Heaven, his late brother Tony Scott’s Man on Fire, and even the Shrek franchise, among others.

His most notable foray into the videogame world? He wrote the now iconic music for a certain game called Call of Cuty 4: Modern Warfare. Listen again and tell me it’s not supremely evocative. Shame it’s now just associated with a terrible matchmaking system. Obviously this does nothing to help the earlier case of Titanfall potentially being too similar to said game, but he’s confident he’s got something completely different – but just as notable – all ready for us to slay to.


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Image of Ciaran Utting
Ciaran Utting
CiarĂ¡n Utting loves video games and books with pictures of speedboats on the cover. There's plenty more of his drivel on Twitter.