Now that we know we’re in the middle of the Multiverse Saga, which is set to conclude in 2025 with Avengers: The Kang Dynasty and Avengers: Secret Wars, the debate revolving around the lack of direction to have characterized the post-Endgame Marvel Cinematic Universe can finally be laid to rest.
Kevin Feige strolled onto the stage at last night’s San Diego Comic-Con panel and positively blew our tiny minds, unveiling a massive slate of theatrical films and Disney Plus exclusives featuring established favorites, new icons, along with brand new heroes and villains we haven’t even met yet.
However, it didn’t take long for the other great Phase Four debate to rear is head; namely, the inconsistent CGI that’s dogged the majority of the MCU’s most recent projects. With a pair of Avengers epics releasing six months apart and more voluminous amounts of content than ever before, fans were ready with the jokes in no time at all.
Thor: Love and Thunder has regularly been mocked and pilloried for its inconsistent visual effects, which admittedly aren’t always up to scratch for a blockbuster with a $200 million budget, while the artists themselves have been making headlines for highlighting their overworked, underpaid, and overlooked contributions.
Phase Five and Six has plenty of time to buck that trend, though, but with She-Hulk: Attorney at Law still failing to win over the digital doubters, Marvel’s use of computer-generated action sequences and characters will be placed under a greater and more intense microscope than ever before.
Published: Jul 24, 2022 05:58 am