Launching tomorrow alongside its console-based big brother, Batman: Arkham Origins – Blackgate switches things up in various ways, in order to take advantage of the strengths of both the Nintendo 3DS and PlayStation Vita. The most notable of these changes happens to be the game’s switch to a 2.5D perspective, as opposed to its peers’ more open-world, 3D design. That decision alone ended up paving the way for various other changes, including more of a focus on using gate panels to sneak by or sneak up on foes, as well as the deletion of the series’ helpful overhead gargoyle statues, which were originally going to be a part of this handheld superhero experience.
This afternoon, developer Armature Studio debuted a lengthy video walkthrough for the PlayStation Vita version of its Metroidvania-like Blackgate, which takes place inside of the game’s titular prison. Actually, to be more specific, the segment is centred upon a certain wing, wherein the devious Penguin has set up operations.
Take a look at this new promotional video below, and check out the changes that have been made to Rocksteady’s ever-popular formula with Batman: Arkham Origins – Blackgate.