After taking the game’s servers down for a spell of maintenance in the early hours of the morning, Visceral Games has release the first post-launch patch for Battlefield Hardline across all platforms, which targets spawn fixes, weapon balancing and general improvements.
Billed as update 1.02, the handful of fixes were detailed through EA’s official Battlelog channel, where players can find a platform-by-platform breakdown. Generally speaking, though, said update introduces a bevy of much-requested features to the shooter, including reducing the amount the screen shakes when being shot, as well as preventing crashes that occurred due to specific video cards on PC.
On the other hand, consoles owners can look forward to the introduction of the Rent-A-Server mode, allowing FPS fans to rent a selected server before hosting their own private matches replete with custom settings.
Battlefield Hardline is available now across console and PC platforms. For more on update 1.02, be sure to check out the patch notes detailed below.
Bronze packs – changes made to the last slot drop to improve the chances of collectibles and vouchers rather than boosts
Silver packs – made the first 3 slots like a Bronze pack, and removed any chances of getting standard drops and increased the chances of collectibles for the last slot
Gold packs – made the first 4 slots as Silver pack, and removed any chances of getting standard items, drops advanced vouchers and greatly increased the chances of getting superior or distinguished items
Shortcut Battlepacks added
Added the Prima Guide’s Gold Battlepack
Adjusted the RPG to only have 1 ammo when picked up from a vehicle trunk and to have less splash damage
Fixed a crash related to some specific Nvidia based video cards
Fixed some low reproduction crashes related to video card drivers
Fixed crashes in multiplayer based on data from BugSentry (internal crash tracking tool for live servers)
Bullet impacts near the player no longer cause camera shake in certain cases
Fixed an issue in the Hollywood Heights map that allowed players to grab cash through a roof in the Blood Money game mode
Optimized game engine to increase graphics performance while punkbuster is running
Fixed an issue where the Hotwire game mode was showing as available for the Hollywood Heights MP map
Adjusted Team Death Match spawns so player is closer to friendlies and further from enemies
Adjusted tickets to 600 for Conquest Small and 999 for Conquest Large
Added Conquest Large to the Growhouse map
Fixed an issue were some game modes didn’t have the correct amount of tickets
Fixed an issue with server customization settings for certain game modes
Added ability to clear and save a maplist when using the remote console server controls
Increased the size of the text character limit for the MP map lists