A technical marvel with visuals intended to convey so much information to the player that no amount of gameplay footage will adequately prepare you for them. Hyper Demon is a sequel that expands on and improves a winning formula.
Rollerdrome is a beautiful creation. It’s DOOM Eternal meets Tony Hawk with thoughtful political ruminations and an art style to die for. We’re only about ten or fifteen bad years from a sport like this actually existing, so you might as well practice.
Monster Hunter Rise: Sunbreak is a great companion to even out the base game's experience. It never reaches the mountain highs of Iceborne, but jumping in for just a few hunts or basking in the grind has never been smoother.
Neon White is going to make more than a few people realize they’re speedrunners at heart. Its brand of competition with the self is enthralling, and it's lifted to greater heights by its presentation, music, and mechanics.
Ghostwire: Tokyo is, heartbreakingly, not spooky. It's also not particularly interesting and I certainly didn't find it very fun to play. I'm sure genre-fanatics will find something to latch on to, but nothing ever quite hooked me enough to make the journey feel compelling.